The first glimpses utilized evocative world-building. But unlike a lot of similar long-running projects which often turn into humanocentric low-fantasy, Midgard distinguished itself among the pack. The Midgard campaign setting is the brainchild of Wolfgang Baur, a world he's developed for his home campaigns since he was 14 years old. Although reposts of older reviews, I figured to spread the word here for RPGs and sourcebooks I believe people will find of interest. It's been a while since I last visited ENWorld, but as of late I've been writing Let's Reads for realms of which I have a great passion.
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